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Silenced Glock (2002)
This is my second model release. The silencer is a simple cylinder which was tough to UV map as it was my first time.
  • Half-Life 1 weapon model. Replaces 9mmhandgun.
  • Sounds included.
 

 

tundra_cool (v1) (02-10-2003)
Made in a few hours as I learned about player models. Very ugly.
  • Half-Life 1 player model.
 

Injured Barney (03-04-2003)
I was just screwing around with this one. I strapped an M4 to his back, made him injured and bloody in some areas and added other small details. This was quite a popular model back in the day.
  • Half-Life 1 monster model. Replaces Barney.
  • Highly detailed?
 

Exploding Rat (03-11-2003)
This was created for a creativity contest at the Sven Co-op message board. Like most message board contests, nobody won a prize and it withered away to the bottom of the threads list. It was my first attempt at animating and it went so well that I created my first custom rig for the model on my own by fooling around with it.
  • Half-Life 1 weapon model. Replaces hand grenade.
  • Hilarious. The player pours a liquid from a test tube into the rats mouth, shakes it up and throws it.
 

M16 + M203 (2003?)
This was a sort of test using alpha transparency textures on weapon models with the new transparency .dll files which were released at the time.
  • Half-Life 1 weapon model. Replaces 9mmAR.
  • Uses alpha transparency on the barrel guard (texture look like it has real holes).
  • Custom rig and animations made by me.
  • Weapon model originally from Firearms, edited by me.
   
Walther P99 (2003?)
This was a test using additive transparency.
  • Half-Life 1 weapon model. Replaces 9mmhandgun.
  • Realistic translucent laser.
  • Original model and animations by ???
 

MK23 SOCOM (2003?)
Somebody at the Sven Co-op message board had released a The Specialists weapon model pack with a handgun I didn't like very much. I converted this model from The Specialists to use with that pack for my own liking.
  • Half-Life 1 weapon model. Replaces 9mmhandgun.
  • Mesh, textures, rig, and animations from The Specialists.
  • Sounds included.
   
SPAS 12 (2003?)
I converted this for the same reason as the MK23 above.
  • Half-Life 1 weapon model. Replaces shotgun.
  • Mesh, textures, rig, and animations from The Specialists.
  • Sounds included.
 

HEV Scientist (v2) (06-19-2004)
I was bored one night so I decided to kill time by doing something which I thought would look cool in a custom Sven Co-op map - an HEV Suit scientist. It uses an edited Gearbox HEV Suit mesh and textures.
  • Distinct HEV Suit color.
  • Custom sounds have been included and set to play on certain sequences - CPR counting, idle 'ahem,' metallic footstep sounds when walking, flatline sound on death, new pain yelps, etc.
  • Suit electronic torso panel sparks on some death sequences.
  • Doesn't play tie complaint sound - tie fidget animation edited so he grabs and twists the suit a little to get more comfortable.
  • Receive less damage than normal scientists.
     
 

tundra_cool (v2) (06-27-2004)
A decent player model I could use while co-operating in Sven Co-op with peers. It uses an edited Gearbox HEV Suit mesh and textures. Has icy forearms, legs, pelvis, and torso.
  • Half-Life 1 player model.
  • Made for Sven Co-op.
  • Uses a custom headshot sound.
 

Akimbo Glock 18 (07-13-2004)
Full automatic handguns at your disposal.
  • Half-Life 1 weapon model. Replaces Uzis in Sven Co-op.
  • All animations made by me. Both single and dual weapon modes.
  • Variations of the weapon (Flashlight, Silencer, None). Complete with firing and reload sounds and HUD sprites. A very professional package.
 

The Tofu Survivor (07-24-2004)
Play as that loveable piece of tofu from Resident Evil!
  • Half-Life 1 player model.
  • Made for Sven Co-op.
  • All textures and mesh made by me.
  • Custom 'squeak' sound when walking.
 

Gargantua Gibs (07-28-2004)
Originally, the Gargantua shoots metal gibs when it dies. This model replaces those gibs with it's own.
  • Half-Life 1 gib model. Replaces metal gibs.
  • Textures and mesh from original Gargantua model both edited by me.
 

Drivable Trabant (10-12-2004)
This was a test to create a drivable vehicle in the Source engine leak. There was only one tutorial on how to create a drivable vehicle model at the time and it was very rough and primitive. I was able to use Half-Life 2's broken-down Trabant model and gave it new, round wheels and windows. The model was nothing other than a success but I didn't bother to release it because it was pretty complicated to use.
  • The player can drive it!
 

 

     
     

Early 2008