Silenced Glock (2002)
This is my second model release. The silencer is a simple cylinder which
was tough to UV map as it was my first time.
- Half-Life 1 weapon model. Replaces 9mmhandgun.
- Sounds included.
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tundra_cool (v1) (02-10-2003)
Made in a few hours as I learned about player
models. Very ugly.
- Half-Life 1 player model.
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Injured Barney (03-04-2003)
I was just screwing around with this one. I
strapped an M4 to his back, made him injured and bloody in some
areas and added other small details. This was quite a popular
model back in the day.
- Half-Life 1 monster model. Replaces Barney.
- Highly detailed?
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Exploding Rat (03-11-2003)
This was created for a creativity contest at the
Sven Co-op message board. Like most message board contests,
nobody won a prize and it withered away to the bottom of the
threads list. It was my first attempt at animating and it went
so well that I created my first custom rig for the model on my
own by fooling around with it.
- Half-Life 1 weapon model. Replaces hand grenade.
- Hilarious. The player pours a liquid from a test tube into the
rats mouth, shakes it up and throws it.
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M16 + M203 (2003?)
This was a sort of test using alpha transparency textures on weapon
models with the new transparency .dll files which were released at the
time.
- Half-Life 1 weapon model. Replaces 9mmAR.
- Uses alpha transparency on the barrel guard (texture look like
it has real holes).
- Custom rig and animations made by me.
- Weapon model originally from Firearms, edited by me.
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Walther P99 (2003?)
This was a test using additive transparency.
- Half-Life 1 weapon model. Replaces 9mmhandgun.
- Realistic translucent laser.
- Original model and animations by ???
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MK23 SOCOM (2003?)
Somebody at the Sven Co-op message board had released a The Specialists
weapon model pack with a handgun I didn't like very much. I converted
this model from The Specialists to use with that pack for my own liking.
- Half-Life 1 weapon model. Replaces 9mmhandgun.
- Mesh, textures, rig, and animations from The Specialists.
- Sounds included.
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SPAS 12 (2003?)
I converted this for the same reason as the MK23 above.
- Half-Life 1 weapon model. Replaces shotgun.
- Mesh, textures, rig, and animations from The Specialists.
- Sounds included.
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HEV Scientist (v2) (06-19-2004)
I was bored one night so I decided to kill time
by doing something which I thought would look cool in a custom
Sven Co-op map - an HEV Suit scientist. It uses an edited
Gearbox HEV Suit mesh and textures.
- Distinct HEV Suit color.
- Custom sounds have been included and set to play on
certain sequences - CPR counting, idle 'ahem,' metallic
footstep sounds when walking, flatline sound on death, new
pain yelps, etc.
- Suit electronic torso panel sparks on some death
sequences.
- Doesn't play tie complaint sound - tie fidget animation
edited so he grabs and twists the suit a little to get more
comfortable.
- Receive less damage than normal scientists.
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tundra_cool (v2) (06-27-2004)
A decent player model I could use while
co-operating in Sven Co-op with peers. It uses an edited Gearbox
HEV Suit mesh and textures. Has icy forearms, legs, pelvis, and
torso.
- Half-Life 1 player model.
- Made for Sven Co-op.
- Uses a custom headshot sound.
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Akimbo Glock 18 (07-13-2004)
Full automatic handguns at your disposal.
- Half-Life 1 weapon model.
Replaces Uzis in Sven Co-op.
- All animations made by me. Both single and dual weapon modes.
- Variations of the weapon (Flashlight, Silencer, None). Complete
with firing and reload sounds and HUD sprites. A very professional
package.
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The Tofu Survivor (07-24-2004)
Play as that loveable piece of tofu from Resident
Evil!
- Half-Life 1 player model.
- Made for Sven Co-op.
- All textures and mesh made by me.
- Custom 'squeak' sound when walking.
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Gargantua Gibs (07-28-2004)
Originally, the Gargantua shoots metal gibs when it dies. This model
replaces those gibs with it's own.
- Half-Life 1 gib model. Replaces metal gibs.
- Textures and mesh from original Gargantua model both edited by
me.
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Drivable Trabant (10-12-2004)
This was a test to create a drivable vehicle in
the Source engine leak.
There was only one tutorial on how to create a drivable vehicle
model at the time and it was very rough and primitive. I was able
to use Half-Life 2's broken-down Trabant model and gave it new,
round wheels and windows. The model was nothing other than a
success but I didn't bother to release it because it was pretty
complicated to use.
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