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(this stuff is so old it could be titled 'old and rotting')

 

Bounce (started 04-25-06)
It's Bounce! For TF2!
  • Being developed for Team Fortress 2.
  • Remake of the old Half-Life 1 map of the same name.
  • Remade and themed accordingly.
  • Features custom models and textures made by myself.
  • About 60% complete.
     
 

Lobby (started mid 2005)
It's everybody's favorite lobby from the Matrix!
  • Being developed for it's own mini-mod.
  • Virtually everything is breakable.
  • Advanced AI (soldiers hide and lean against walls to assault the player, Alyx cartwheels from pillar to pillar).
  • Custom models, scenes and some textures by myself. Lobby textures made by kemical for his Max Payne version of the map.
  • Highly scripted introduction involving the player. Multiple ways to begin the fight.
  • Pretty much complete, just needs final details and touching up to be deemed release-worthy though I don't think I'll be releasing this as the lobby craze has died down and could be considered overdone now.
  • There isn't any lighting in the picture and video.

 

 

Phys Phun 2 (started 08-19-05)
This is a sequel to one of my brother's maps, Phys Phun.
  • Being developed for Counter-Strike: Source.
  • I can assure you that it'll be very, very fun.
  • Custom models and textures made by myself.
  • The layout in the video isn't the actual layout the map will use. It's a sort of library of objects for the map.

 

 

 

     
     

Early 2008