(this stuff is so old it could be titled 'old
and rotting')
Bounce (started 04-25-06)
It's Bounce! For TF2!
Being developed for Team Fortress 2.
Remake of the old Half-Life 1 map of the same name.
Remade and themed accordingly.
Features custom models and textures made by myself.
About 60% complete.
Lobby (started mid 2005)
It's everybody's favorite lobby from the Matrix!
Being developed for it's own mini-mod.
Virtually everything is breakable.
Advanced AI (soldiers hide and lean against walls to
assault the player, Alyx cartwheels from pillar to pillar).
Custom models, scenes and some textures by myself. Lobby
textures made by kemical for his Max Payne version of the
map.
Highly scripted introduction involving the player.
Multiple ways to begin the fight.
Pretty much complete, just needs final details and
touching up to be deemed release-worthy though I don't think
I'll be releasing this as the lobby craze has died down and
could be considered overdone now.
There isn't any lighting in the picture and video.
Phys Phun 2 (started 08-19-05)
This is a sequel to one of my brother's maps,
Phys Phun.
Being developed for Counter-Strike: Source.
I can assure you that it'll be very, very fun.
Custom models and textures made by myself.
The layout in the video isn't the actual layout the
map will use. It's a sort of library of objects for the map.